11/DEC/13

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Clidante's Posts
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MMO vets form new studio

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Clidante said...
  • interested
http://www.massively.com/2010/02/24/blizzard-ncsoft-talent-form-developer-en-masse-entertainment/#comments

http://www.tera-online.com/main.php

Members from Blizzard and NCSoft (amongst other places) form studio and are bringing TERA Online to the West.

Although I only have eyes for FFXIV at the moment it's still quite interesting news. Hopefully TERA will appeal to those few disgruntled people that haven't found the right MMO for them.

A more action based combat system and controller support means we could have an MMO on our hands akin to gameplay found in the likes of Phantasy Star Universe/Portable and Monster Hunter.

That's really appealing to me as the "20 skills on your toolbar, key press rotation" of a majority of combat systems in MMO is just getting plain tired.

Fingers crossed this game becomes something special. Anyone else interested or is this game not registering on anyone's radar?
Guild Wars

Guild Wars (PC)

Genre/Style: Role-playing/Third-Person 3D Action RPG
Release Date: 28/APR/05
Aion

Aion (PC)

Genre/Style: Role-playing/Persistent World Online RPG
Release Date: 21/SEP/09
Guild Wars Trilogy

Guild Wars Trilogy (PC)

Genre/Style: Compilation/Role-playing
Release Date: 25/SEP/08
TERA

TERA (PC)

Genre/Style: Role-playing/Persistent World Online RPG
Release Date: 01/MAY/12
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Comments
It looks cool, but I still hate the subscription deal. I really hate monthly bills. Seems like they could do more of a Guild Wars model, which seems to have worked out well. Over the years I've played they've managed to get quite a bit of cash out of me. Including money for character makeovers, extra storage, additional characters, costumes etc. They've never charged for anything I needed to complete a quest, It's mostly just vanity Items.
Yeah, I loved the sub model of Guild Wars as when it was launched and I was still in school it was a godsend for me, since I didn't have a credit card.

That or pay-as-you-go, which is something that I've only seen tried with iRO over here. But whilst I was living in China I loved the sub model for Aion, which was this same pay-as-you-go method. It was nice to be able to play when I wanted and not feel guilty that my bank balance was being wasted on a game that I only played every now and then.

With monthly subs I always feel like I have to play obsessively just to get my moneys worth.
I'm in about the same boat. Sounds cool but I hate pay per month.
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